![]() ![]() The recommended settings were higher than my XPS 13, too, so there’s still a little room to optimize the game beyond what it recommends.ġ080p is the target for most mobile rigs unless you have a dedicated gaming laptop. With the recommended settings (below), the machine jumped to a 58 fps average. The game actually defaulted to higher graphics settings when I first booted it up, and it ran in 1080p with the render resolution at 66%, not 720p like on my XPS 13.Ī discrete GPU, even one that was underpowered when it was released, is better than integrated graphics. ![]() That’s nearly double the framerate on my newer XPS 13, and although below what I would consider playable, you could manage with this level of performance. This was a solid machine a few years back, and the discrete GPU helped Age of Empires IV a lot (even if it isn’t nearly as powerful by today’s standards).Īt 1080p with all of the settings maxed out, I managed 26 fps. XPS 15 - Low-end discrete GPU Image used with permission by copyright holderĪfter my current laptop, I tested my previous laptop - a 2017 Dell XPS 15 with an Intel Core i7-7700HQ, a GTX 1050 graphics card, and 8GB of RAM. The resolution slider is useful, though it will mangle the image in a mess of pixels quickly. ![]() The settings have a lot of bandwidth, so you can easily optimize your performance with them. I would recommend turning to the graphics settings before lowering your render resolution. Based on my testing, it can help integrated graphics run what would otherwise be a fairly demanding game. The game certainly didn’t look great - every setting was turned to Low, and anti-aliasing was off - but the experience held up. With just the settings turned down, the machine managed a playable 58 fps average. I went back to the recommended graphics settings (below) but kept the resolution at 1080p with full render resolution. Needless to say, it looked horrible the first time I loaded it up. ![]() For my XPS 13, it set the resolution to 720p and lowered the render resolution to 66%. You don’t need a high framerate for Age of Empires IV, but with minimum framerates down in the single digits, this type of performance won’t cut it.Īs mentioned, Age of Empires IV automatically adjusts your video settings when you first load up the game. Even that doesn’t capture how bad the experience was. If you were hoping to crank everything up to max in Age of Empires IV, though, you’ll be disappointed.Īt native 1920 x 1080, I managed just 17 fps. This machine includes Intel’s Iris Xe integrated graphics, which are actually pretty good at running some less demanding games. I started testing with my 2020 Dell XPS 13, which includes an Intel Core i7-1185G7 and 16GB of RAM. XPS 13 - Integrated GPU Image used with permission by copyright holder I have a few optimization tips in the desktop section below, but overall, you shouldn’t need to poke your head in the settings menu at all. I tested the game on a few different configurations, and each time, the game automatically recognized the right settings to ensure my framerate was near or above 60 frames per second (fps). You can choose to turn off shadows entirely if you want, but the other settings are automatically set to Low in this configuration. Doing this will block off all of the settings except for Shadow Quality. You can trigger this by turning the Image Quality settings to Low. Based on your hardware, the game will automatically use a lower-spec renderer, reducing visual fidelity across the board. If you just meet the minimum specs, you won’t get the full experience. Image used with permission by copyright holderĪs you can see in the chart above, you don’t need a lot to run Age of Empires IV, but the visual quality will change a lot based on your hardware. The developers have four different tiers for the hardware requirements, scaling up to recent CPUs and GPUs and down to integrated graphics from a few years back. Age of Empires IV is a highly scalable game, partly because it includes a dynamic minimum spec mode that will kick in when your hardware isn’t up to snuff. ![]()
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